Wednesday, March 7, 2012

Work #1 Work That Hurts

In the chapter "Work That Hurts" from Ciulla’s “What is Work” she talks about work and the toil and drudgery that go along with it. Drudgery refers to work that is dull and minuteness, while toil refers to exhausting, continuous work/labor (Ciulla 30).  I would not say that interior design is dull but I would definitely say that it is extremely time consuming and exhausting.  Interior designers spend hours upon hours using their problem solving skills while drafting plans and creating presentations to present to clients.  The problem solving continues after the presentation to the client because more often than not the client rejects the first set of plans.  Interior designers are constantly modifying plans to meet the required safety codes and to satisfy their clients.  Ultimately the problem solving, or “work that hurts”, aspect of interior design benefits everyone involved in the project that the interior designer has taken on.  A direct result of an interior designer’s problem solving is a safe, functional space.

No comments:

Post a Comment